A bit of playing around…

A bit of playing around…

I’ve now got the Drifting Huskarl map generator working in 3D. You can now walk around the maps in first-person camera.

Maybe something will come of this, maybe not. Either way, I now have a bit more of a clue of how much effort it takes to get Lua code working inside C++, which may well come in useful for scripting inside Khan Dema.

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